![]() Why? Jagex's documentary film has proven that there is a lot of interest in the history of the game. Sources: RuneScape Classic Wiki, RuneScape Wiki, RuneScape's updates ( ) (Contains links to the previous Reddit submissions)Ībout Fun Fact Fridays: Each Friday, I will post a fun fact about the history and development of RuneScape. This is optional because it's mostly the same information. I have already shared the most important information about the fatigue system here, but if you're interested, last year I made a video about it as well. If you have ever played the first version of the game, what's your experience with the fatigue system? A lot could be said about these random events as well, so I will instead write another Fun Fact Friday about it at some point in the future. They were removed from the main game in 2012. These random events are today still accessible in Old School RuneScape. Jagex knew that the fatigue system didn't work as well as they had hoped and the community didn't like it either, so as part of the development of RuneScape 2 (March 2004), they decided to replace this fatigue system and introduce bot-catching random events instead. Even then, bots could already be designed to pass the CAPTCHA codes. Jagex had initially tried to balance this so that xp rates would be largely unaffected, but that of course implied that the players would have to relocate as fast as the Jagex moderators did when they tested the system. It interrupted the players' activities (although this was not big problem anymore after the changes of 27th May 2003).Īlso under the old system (before 27th May), it resulted in lower xp rates for players who were slow when relocating to the beds. ![]() It was designed to catch bots, but it targeted legitimate players as well. So how did the community respond to this fatigue system? Well, most people did not like it at all because there were significant problems with it: To resolve this, as part of the same update, Jagex added the infamous CAPTCHA verification codes that had to be entered when you had finished resting, after which you could go back to doing whatever you had been doing. The problem with that, however, was that these sleeping bags made everything easier for bots as well. These allowed players to reset their fatigue without having to move to another location. In response to this complaint, Jagex released portable sleeping bags on 27th May 2003, so half a year later. Many people did not like this because it meant that they had to relocate to reset their fatigue, so you could no longer train your skills without having to leave the skilling or combat location. So how could you reset or reduce your fatigue? This could initially be done only by resting on any of the beds that had been placed at various locations. What you would often see is that Pk'ers (RuneScape 1 revolved around PvP), who generally do not care about xp gains during PvP duels, would just ignore that their fatigue was at 100% and kill other people anyway (for no xp), as shown in this image (a warning would pop up in green). All other skills and activities could still be done, but you would not get any xp. What this means is that the three resource-gathering skills at that time (Fishing, Mining and Woodcutting) could not be done anymore. ![]() Once 100% had been reached, you could no longer gain xp or collect resources. So how did it work? It was a bot-catching system that affected every activity (skilling, PvM, PvP) and it worked like this: really anything you did would increase your fatigue rate, which was displayed in the stats interface in percentages. By November 2002, the problem of bots had become so big, that Jagex felt like they had to do something about it, so on 13th November, they added the fatigue system to the game. So what is the fatigue system? The fatigue system was (in my opinion) a rather clumsy attempt to fight bots. For those of you who have never heard of it, I should say that the fatigue system is extremely important in the history of the game because it affected all activities and because it was a highly controversial update. If you have been playing RuneScape for more than 13 years or if you have ever played RuneScape Classic, then you will certainly be at least a little bit familiar with this fatigue system, but there are probably still things that you didn't know. Missed last week's fun fact? Read it here.
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